


triangle shaped landscaping, a huge hole under the house where there was a basement, it was just not usable unless you intended to add a ton of dirt and build up the area by about 2-3 blocks. I used it once because I was going to import a blueprint and the results of the scrapping were jarring. The Scrapall command, as someone mentioned above, is a time bomb waiting to happen and I would not suggest using it. Since I tend to create very large and elaborate settlements, my frame rate tends to drop a lot where anything has been scrapped.

Still, any scrapping will mess up frame rates in the cell affected. I also used to use Scrap everything, but not the ini that allows you to demolish the game. The one she has for Spectacle Island is very impressive. I have used her mods for all my settlements. If you are talking about Jencave's Mods, they are very well done. Save your game before using it, because you might not like the results. Scrapall is the nuclear option you use before a massive build. I'd go for them first instead of scrapall, then manually scrap any thing that is left that you still want gone. Overall the Clean and Simple line is very well done, and saves you a bunch of time running around weeding a settlement. The one I use for Sanctuary fixes all the houses to save you the trouble (you can still scrap the houses if you want them gone). Some of them do that, plus make changes to existing buildings. Most of them do sane scrapping, as in not scrapping roads in Sanctuary. Would have to read the mods description to know for sure.ĭepends on which Clean and Simple you use. I think some of them do some landscaping as well.

I think they do more than just scrap everything, so you are starting with a clean slate when you get there. I haven't used any of the Clean and Simple mods.
